When upgrading to version fe0921b (Build 3419), it appears saving and reloading of my game is no longer possible. The game loads up just fine. The game also saves just fine. But when I try to reload the game again, the game hard crashes with an error popup from Microsoft Visual C++ Runtime Library. “This application has requested the Runtime to terminate it in an unusual way”.
The previous build, 1ce8f16 (Build 3418), worked fine. When I downgrade to this build, I can once again reload my game saved by fe0921b (Build 3419). However, the entire world map is now erased! Everything other than that seems to be in order.
For what it’s worth, I’m running the tiles build on a Windows 7 system.
Edit: On further inspection, simply creating a new world in Build 3419, creating any character, saving the character, and trying to reload it, leads to exactly the same crash. Trying to create a new character in one of the existing saved worlds also crashes the game.