Every version past 0.C 4027 crashes with runtime error on world load

I can’t use any version past 0.C 4027, both 4028 and 4029 crash whenever I load a world with both old save games and fresh new unmodded save games.
I do not have Avast and 4027 and all other previous versions work fine.

Hi, I’m also experiencing this.

Not sure what’s going on, but I thought it might have had something to do with my choice of options, as I use the experimental tall buildings. I’m using the Windows tiles builds, on Win 7 64.

Obviously though, if others are getting it, there must be a problem elsewhere. Pity, as I was looking forward to doing a session this evening, with the latest experimental build… :frowning:

There is already a fix in the loop for this: https://github.com/CleverRaven/Cataclysm-DDA/pull/14400 .

problem remains in 4029.
Which version can we expect the fix to be implemented?

Well, at least you guys are on to it.

Hopefully by tomorrow it will be fixed.

Thanks! :smiley:

Problem remains in 4030 as well, sadface.

If you guys want to play tonight, open up data\json\mapgen\teashop.json and find
{ “point”: “terrain”, “id”: “f_mutpoppy”, “x”: [ 0 , 23 ], “y”: [ 19, 23 ], “repeat”: [ 4, 9 ] },
and
{ “point”: “terrain”, “id”: “f_chamomile”, “x”: [ 0 , 23 ], “y”: [ 19, 23 ], “repeat”: [ 4, 9 ] }

Replace “terrain” with “furniture”. This is from this PR:
https://github.com/BevapDin/Cataclysm-DDA/commit/06eeb24731fcdf1729a654b4a851fafbc5e6a046
which also fixes the underlying reason for the crash. The PR will go into the experimental as soon as someone merges it, but you can play just fine with the above change. It starts and loads a game anyway. Good night :slight_smile:

If you guys want to play tonight, open up data\json\mapgen\teashop.json and find
{ “point”: “terrain”, “id”: “f_mutpoppy”, “x”: [ 0 , 23 ], “y”: [ 19, 23 ], “repeat”: [ 4, 9 ] },
and
{ “point”: “terrain”, “id”: “f_chamomile”, “x”: [ 0 , 23 ], “y”: [ 19, 23 ], “repeat”: [ 4, 9 ] }

Replace “terrain” with “furniture”. This is from this PR:
https://github.com/BevapDin/Cataclysm-DDA/commit/06eeb24731fcdf1729a654b4a851fafbc5e6a046
which also fixes the underlying reason for the crash. The PR will go into the experimental as soon as someone merges it, but you can play just fine with the above change. It starts and loads a game anyway. Good night :)[/quote]

Thanks,I couldnt get github to open for some reason -.-.

Hi, just to confirm, the crashing issue has now been sorted.

Thanks… :slight_smile: