Edit the file “src/ranged.cpp” (any simple text editor will do), search for a line containing “You’ll need a more accurate gun to keep improving” and so on. Remove the line completely, but only that line.
Before:
} else if( one_in(30) ) {
add_msg_if_player(m_info, _("You'll need a more accurate gun to keep improving your aim."));
}
Edit the file “src/ranged.cpp” (any simple text editor will do), search for a line containing “You’ll need a more accurate gun to keep improving” and so on. Remove the line completely, but only that line.
Before:
} else if( one_in(30) ) {
add_msg_if_player(m_info, _("You'll need a more accurate gun to keep improving your aim."));
}
Appreciate for help, sadly, I know nothing about those tool how to work because my poor english knowing, so guess I just waiting someone who can actually edit this stuff then…
For now, I changing thorwing weapon become my range weapon. until this message gone, or at least get edit.
Do all of the various messages that show up when performing an action that is unable to advance your skill show up when you have learning disabled through the @ menu for that skill?
Afraid not, the systems for capping skill gain are all ad-hoc, there isn’t one central system for managing it, so it tends to not include a lot of checks like that.
I can definitely see adding a few checks, like are you at max skill already or similar. Even better is if we push these decisions down into a sub-system that manages the outcome of practicing.