I have been noticing many scenarios getting moved around or removed entirely in experimental.
Is there a reason behind it or is it an attempt to remove clutter?
Specific nitpicks include: (but are not limited to because I am a sucker for variety)
Wasteland cyborg removed from next summer start in build (not cyberpunk?)
The last gig and bunker evacuee removed as starting scenarios
Whichever update removed the golfer spawn
As for items, I looked back in and understood the update better so derp on me,
But since the makeshift flamethrower got removed (thankfully because the craft made no sense) I was wondering when another with a more reasonable craft would be added?