So, going off an idea suggested by TheFlame52 in another thread, probably the first “suggestion” for removing items from the game but…
A way to remove obsolete, antiquated, or depreciated items from the game.
Catacylsm DDA is a game that is in ongoing development, as it stands items that are in the game stay in the game. Forever. TheFlame52 suggested the player be able to disassemble the item once an item has been depreciated. Expanding on that, give the players until the next ‘stable’ release to disassemble the item and remove it from their game before it’s deleted and they’re left with the “item not found”
It’s inevitably going to lead to at least one person going “Why do I have a bunch of ‘item not found’ in my inventory” but it’s probably worse to just let the game continue to bloat in size with loads of unused items. Save-breaking updates need to happen to keep from too many depreciated items flooding the lists.
Thoughts?