Refugee center seems to spawn infinitely far away!


#21

I figured that’s probably the main draw, right, the ability to trade with the people there? I’ve never met a trader in-game, but it seems like something that would be invaluable.


#22

I think the nicest thing I got from the trader was a rifle scope, and even that was kind of meh because it’s a gunmod and I don’t generally use guns.

The trader at the refugee center doesn’t spawn rare CBMs or ammo. Mostly, he pays a pittance for jerky.


#23

To be fair, the merchant does sell the occasional explosive along with the arsonist that you can disassemble to make your own, better explosives. Looking at you RDX sand bomb


#24

I’m surprised that there isn’t a regular upgraded non remote controlled pipe bomb. One that doesn’t suffer from the one problem that only the pipe bomb has that it sometimes duds.


#25

Increasing city sizes is definitely going to make the center more likely to spawn at a great distance.
Also if you played a number of games in the same world before triggering the mission that will make it likely to be far away.


#26

–Heh, reminds me of how I’m a packrat/looter, and will grab all the gun I can carry then almost never use them! Unless you include crossbows, I do use those.
–I always look at the computer first thing when I load into a game (With very few exceptions)


#27

This post was flagged by the community and is temporarily hidden.


#28

I think it’s cause their inventory restocks after a week and forgetting your credit seems to be a side effect. An easy fix to this would be to have an ATM machine or something next to it so you can give the exact amount.