[Question] Is iOS mobile back?

First and foremost, I would like to apologize if there is already a thread on this already up and about. If there is one, if a mod or somebody could direct me that would be great.

With that out of the way, the topic at hand. I noticed that on the iOS App Store, there was a game called ‘Cataclysm RPG’ which is very much like (and plays, functions, etc.) CDDA. For those who don’t know, dancingbottle (the person who did the CDDA on iOS to begin with) stopped updating it about 3-4 years ago. So, is somebody from the forum here bringing back CDDA under a new name (since they cannot name it CDDA due to the app store having that name taken already.) or is it a copy pasta that is going to ACTUALLY be updated?

The reason I ask this is because as somebody who both loves CDDA and owns it on PC and iOS, I am very eager to finally have a more ‘updated’ version for mobile when I cannot play at home. Hopefully somebody in the know could inform or break the news on this, as the app in question (Cataclysm RPG) was released about 4-5 days ago on the App Store for iOS.

Once again, apologies if this topic and question has already been posted somewhere and answered. I didn’t see one and I figured… what’s the harm in asking…

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Hey. I’m a creator of “Cataclysm RPG”. I’ve taken what dancingbottle made, put it under source control, updated the CDDA to 0.E-3, made some features and continue to support it. Tiles, sound, plugins — all of that is available on usual basis bu file sharing functionality. I’m in progress with iCloud sync now, stay tuned :slight_smile:

Well, first off, I very much appreciate the continuation(?) of it on iOS, as it brings back a great way to pass time when offline or away from home. Most games nowadays, even some single player games, require an online connection to play (which can be somewhat annoying…) even on an ‘offline’ session. Add in the fact that I enjoy the game immensely and there always feels like there is something to do or work towards, or even learn, which makes it have a sense of longevity.

I do very much hope to see further content and stuff brought in, as well as tilesets and other features, but I understand these things take time and resources to do. I am extremely thankful that somebody, or even a group of people are bringing/reviving it for iOS, so I will be keeping a vigilant eye on it moving forwards.

And before I do forget, thank you for not only replying and providing some info and clarification on the post itself, but reviving a great game from a LONG ‘limbo’ of 3 years (might be more…) as it makes me, and probably other iOS users as well, excited and eager for more to come from CDDA itself. I also am glad to hear that it is on iCloud Sync, or at least is in the works.

I assume the source code is being (from my understanding, which is quite little) left somewhere to where it could be continued by others, IF it gets ‘left on the backburner’ again. That way we don’t have another 3 year span of it being in limbo.