Agree with @tarburst98, immediacy is the difference. If you can schedule fulfilment of your compulsions, they arenāt all that compulsive.
Yes, something like that, though in that case youāve opted in to automatic inhaler use so itās not lack of agency, itās delegation. Other examples are auto-pickup and safe mode.
This is actually a trait (āshouterā I think?) and an example of loss of agency, since thereās not much you can do about it. Itās pretty far from demonstrating that, āthe entire game about juggling agency and urgency?ā though.
Your other examples are similar, though the self-harm example starts moving into a āpotentially triggeringā area, and Iād be hesitant to add it.
This is pretty much how I was thinking of it, it has a decent chance of really upsetting someone if they didnāt know it was going to happen, but if you opt-in because you want the handling of addiction to be more challenging itād be great.