So I think it’s pretty clear that the NPC missions are far and away the most prominently broken thing in the game right now. It’s also clear that the team is currently treating reports related to the mission system with extremely low priority.
Now, this isn’t meant to be a complaint thread, but the missions are so badly broken that it’s difficult to complete a single one of them, and even those that do work constantly spam debug messages. You can’t always completely ignore them either, as several NPCs will lead with a mission upon first meeting them, and you can’t even begin to talk to them until it’s completed (Jabberwock hunt and Antibiotics come to mind). I could just play without NPCs enabled, but even with their problems they add a lot to the game for me, so this is an unsatisfactory option.
So, the purpose of this thread is to ask, is there a good reason why the missions aren’t being touched right now, such as an imminent feature freeze or planned replacement/overhaul of the system as a whole, or is it just something that would require a large amount of work that noone has thus far been willing or able to contribute?
If it’s the latter, would anyone else be interested in pitching in to a bounty collection for a mission overhaul? I can contribute around $50 or so myself. I’d really like to see this part of the game fixed, and if possible, improved, and given my extremely limited coding chops, this is the only means I have to contribute.