so i’m doing a living-off-the-land type character, using as much as possible only what i can take from the wilderness.
weapons are unarmed, blade, bow, xbow, and other primitive weapons to start with; no guns until i find an LMOE shelter, and no vehicles until i have a palisade wall built around that LMOE shelter.
science labs only for fungicide and/or royal jelly for protection against fungal parasites, after that science labs are off limits until i have vehicles. military bunkers are also off limits until i have vehicles.
things found on scientist, military, and druggie corpses are free game.
Character Name: Darryl Dixon
season lengths: 90 days
static/random NPCs: yes/yes
spawn rate: Dynamic
initial points: 25
max trait points: 25
skill rust: off
all stats: 14
Profession: Survivalist
Good Traits:
-Animal Empathy
-Eagle Eyed
-Fast Learner
-Fleet Footed
-Inconspicuous
-Light Step
-Night Vision
-Quick
-Robust Genetics
-Self Defense Classes: Ninjitzu
Bad Traits:
-Addictive Personality
-Chemical Imbalance
-Far Sighted
-Forgetful
-Glass Jaw
-Heavy Sleeper
-Lightweight
-Slow Healer
-Slow Reader
-Trigger Happy
-Truth Teller
-Ugly
-Weak Stomach
-Wool Allergy
Additional Skills:
-Archery 2
-Dodge 1