The issue I see is that it’s a big problem early game when you’re lucky if you have 4 wheels, but it won’t be a problem later on when you have 20 armored wheels or a full set of tracks. At the same time, early game is when you’re darting around from place to place, careening over fields at 120kmh trying to get the hell away from that chicken walker you really can’t fight and oops mud, guess I’m dead.
Like I said, the infrastructure just doesn’t exist for this sort of feature. Ideally we’d have hills and valleys, streams of runoff, flooded roads, all kinds of fun stuff, but we’d also have roads that actually connect towns and labs and stuff logically and reasonably, instead of being all over the place and weird-looking at best.
I’m not saying mud is a bad idea, just that at the moment, it would be a far bigger inconvenience than an interesting feature.