Good day to everyone.
Maybe someone would consider adding some additional weather -related terrain effects such as wet dirt, frozen ground, ice etc.
For example, after hours of rain dirt terrain tiles turns into wet dirt / bog / deep bog which would cause light to heavy movement penalty, adds some to tiredness/weariness rate with additional chance to fall on slippery terrain. This would surely add some thrill to running away (and slipping) from Z’s after heavy rain. Another thing is driving - I think that bog drowned wheels would bring off road driving car to stop and would add some additional planning for long term travel.
Wet dirt and bog could not be only changes - deep puddles of water which add some % to wet status, or additional noise when walking, or frozen ground with big chances to slip and fall without good footwear - I think there are plenty of possibilities to improve gaming/survival experience.
Of course weather affected tiles would reverse after some time if weather changes to normal.
Thanks for reading and sorry for possible mistakes.