So I finally found a flamethrower (!FUN!) and the sprite in the tileset is pretty cool: It shows the flamethrower itself as well as the pressurized liquid on the back of the character.
Except that’s not how it works in the game. Mechanically the giant liquid canister is attached to the flamethrower itself using magazine code and it adds no encumbrance to characters torso.
I think that adding this mechanic - ammo magazines as wearable items - would add greatly to immersion and balance of overpowered weapons like flamethrowers and hand-held miniguns. Same code could possibly be used for quivers and bandoliers for more mainstream usage. Maybe it could be included in the upcoming containers update?
Also is it my poor googling skill or is there no hand-held minigun in the game? Can’t even find anything about the RM360? Surely nobody thought that such an iconic item was too “unrealistic” for a game that literally has power armor to go along with it…