New vehicle construction system explained

It doesn’t seem to be working yet. So my current setup is four solar panels outside, four steel frames, a car battery, and controls. A heavy duty cable, to connect it indoors on the frame with a minifridge and controls.

Am I missing other components, or is it a matter of needing more solar panels. If so, how many more do I need?

If I were to use gasoline instead, what parts do I need for that. For most part, got no shortage of parts. I can make a car via imitating a wrecked one, but making a small, indoor only electrical system escapes me.

What part of it isn’t working? Your minifridge is switched on inside? Is the battery outside charging?

Replace the solar panels with an engine, gas tank and alternator for minimal gas version.

[quote=“Zero, post:82, topic:3507”]What part of it isn’t working? Your minifridge is switched on inside? Is the battery outside charging?

Replace the solar panels with an engine, gas tank and alternator for minimal gas version.[/quote]

Not quite sure. Maybe it’s not charging yet. Is the reality bubble thing in effect? I went far away from my base the moment the set things up. On the minifridge frame, do I need a battery as well on that?

Could also be the fact that the solar panels ain’t getting enough sunlight, since it’s been drizzles on mornings and only clear during night.

If you have autosave on or otherwise saved while far from the vehicle, it probably is reality bubble.
Vehicles outside bubble are only processed if they were in the bubble since last save.

Your setup seems a bit iffy, let’s streamline it a bit.

Your outer solar farm should consist of:

Frames.
Solar Panels.

That’s it. There’s no need for controls, as solar panels are 100% automatic, and no need for armoring since they aren’t obstacles and can’t be damaged except by your smashing, explosives, and vehicle impacts.

Your inner “vehicle” should hold:

Batteries
Controls
Fittings/Appliances

If you put any batteries on the outer vehicle, it’ll try to charge that one before sending anything through the cable. Keeping the battery inside also lets you check your remaining power without going outside.

Note that batteries have fairly large capacity and regular solar panels are quite slow in generating power. Even a single car battery won’t show 1% power charge until you reach at least 300 power.

[quote=“Blaze, post:85, topic:3507”]Your setup seems a bit iffy, let’s streamline it a bit.

Your outer solar farm should consist of:

Frames.
Solar Panels.

That’s it. There’s no need for controls, as solar panels are 100% automatic, and no need for armoring since they aren’t obstacles and can’t be damaged except by your smashing, explosives, and vehicle impacts.

Your inner “vehicle” should hold:

Batteries
Controls
Fittings/Appliances

If you put any batteries on the outer vehicle, it’ll try to charge that one before sending anything through the cable. Keeping the battery inside also lets you check your remaining power without going outside.

Note that batteries have fairly large capacity and regular solar panels are quite slow in generating power. Even a single car battery won’t show 1% power charge until you reach at least 300 power.[/quote]

I see. So, for the inner vehicle that’s where I add in the battery, yes? Is it car, truck, or storage batteries? Can I add in something for gasoline as well, just in case I don’t get enough charge from the solar panels? Since I got around four minifridges set up, will I that require more energy (since volume aside I wanna keep things organized).

I also have something that can use hydrogen as well. Will that be better than gasoline? (though it seems hydrogen is more scarce than gasoline)

Lastly, so outdoors is the solar farm. Indoors on one room is the minifridge setup. Can I link the minifridge setup to another frame in another room so it can get power from the solar panels?

It doesn’t matter which battery you use, as long as it’s a battery. You can install all batteries on a single tile if you want.

More fridges do use more energy.

Engine generators are faster than solar panels, and you can install them along with the solar panels. Install an engine, alternator (you can stick all 3 on the same engine), gas tank, and controls and then switch the engine on. Remember that the engine will keep using gas even after the battery is full, so turn it off if you don’t need power. The power of the engine doesn’t matter, but remember that large engines use more gas and generate more noise (mufflers help the noise a bit).

Hydrogen or gasoline doesn’t matter in power generation, just the alternators you attach to the engines.

Finally, remember that you lose power for every jumper cable the power travels through.
So you waste more energy if you do:
Power Farm -> Fridges -> Whatever

You can stick multiple jumper cables on the same vehicle.
You can save a tiny bit of power if you did:
Power Farm -> Fridges
Power Farm -> Whatever

You’ll save a bit of power if you install the power generator on the fridge frames, but having a working engine inside makes a lot of smoke that’s hard to get rid of. So the tradeoff is up to you.

[quote=“Azrad, post:81, topic:3507”]It doesn’t seem to be working yet. So my current setup is four solar panels outside, four steel frames, a car battery, and controls. A heavy duty cable, to connect it indoors on the frame with a minifridge and controls.

Am I missing other components, or is it a matter of needing more solar panels. If so, how many more do I need?

If I were to use gasoline instead, what parts do I need for that. For most part, got no shortage of parts. I can make a car via imitating a wrecked one, but making a small, indoor only electrical system escapes me.[/quote]

just in case it hadnt been resolved yet - you need a jumper cable to connect your rigs, a heavy duty cable is for towing other vehicles

Nope. Both cables are jumper cables, heavy duty just has longer range but worse efficiency.

is the wiki still updated? :frowning:

To the degree that folks are able to do so.

Better ask sooner than later…
Can one make a “landtrain” with seperatable cars through somekind of quick release joint or do I have to resort to remove frame connecting different cars every time I want to dumb my cargo&base-cars to go scouting in my armoured frontcar?
Does the current system EVEN support a multi-section vehicles?

Multi-section and towing is not currently implemented.

I don’t know anything about that

Speaking of cars, how do I get mounted turrets to work in the recent experimentals? I set them to auto and they don’t do anything, and I try to shoot them manually and nothing happens. And yes I did remember to load them first.

I think I read something about vehicle turrets having been broken in a recent update… I could be wrong…

Damit :frowning:

is there a difference between all the different types of frames? any list of that?

Well they all have different weight, durability, and cost. A wooden frame is easy to make and attach but heavier and weaker than a regular frame. A regular frame takes steel and a forge to make, and a welder to attach, but is lighter and stronger than wood. A heavy duty frame costs more steel than a regular frame and is stronger, but is also heavier. Military composite frames are as strong as it gets, used on tanks and armored vehicles, but need a strong engine if you want to move faster than a walking pace, as well as being uncraftable. Superalloy plating is actually quite a bit weaker than military plating, and i believe even heavy duty plating, but is also much lighter. By weight its the strongest frame you can install

i meant the shapes, not the materials.