And dosent seem to do much of anything anymore.
It already exists, it’s just on by default and costs nothing.[/quote]
Is it specific to a piece of equipment, like controls or just the nature of a car in of its self?
Nature of the car. Being inside (as in, on an interior tile) of a car has as much of an effect on temperature as temperature control CBM (I don’t think they stack). The car needs to have a battery with >0 charge, but I don’t think it needs anything else.
Does a “car” meshed into a building count for the ac buff or would I have to make a full car building for it to count?
I would guess that if it’s a car and has battery charge, you get AC. Even wrecks are vehicles, and they have names and feelings. No need to de-vehiculize them :P. A car isn’t really meshed into a building. It’s more like the building surrounds a car (or what’s left of it) or like a car has been inserted into a building.
Wrecks can be combinations of multiple vehicles, but as a whole, one wreck is still one vehicle that can be examined, damaged further, repaired etc.
…which sort of gives me a mad idea that what if one were to repair an entire wreck, replacing or repairing all the parts as necessary … What sort of vehicular mutant Frankenstein, a lovecraftian roadhorror, would that create? Remembering some of the gargantuan formless piles of metal that I’ve witnessed in Cata, I shudder as I visualize the potential monstrosities that would test the sanity of any car enthusiast or state vehicle inspector.
Even if rhubarb is technically a veggi, I would suggest to make it an ingredient in “fruit must”. It’s very easy in RL to make liquor from it. Did it several times by myself!
Weight lifting belts, to either increase the amount of weight you can carry, or maybe just reduce the pain from carrying over your weight limit?
Smarter AI, and the ability to instruct them to help with construction, farming, gathering water etc.
I expect that it would be somewhat difficult to mesh a building with a vehicle and have it count as a vehicle interior, or does it just need to be an interior tile that has the vehicle on it? It seems more likely that you should just drop the building part of the equation. Maybe build a fence around it but basically just use the vehicle interface to build your house instead of the construction interface…
Simple addition:
Background colors for notes in the map screen!
+1 to automated slave labor
Don’t they already assist with construction?
Assisting is different from telling them to do something, while you go and do something else
Touche… that would be nice. You sir go dig a row of pits here, then go chop down those trees… Crap we made it into an RTS
A sort of system similar to the recent update to DF’s adventure mode would be interesting, though I can see it eating much time to get working…
A selection of baked goods:
flour + butter + honey/honey comb + sugar + water = baklava (non-perishable)
flour + butter + milk/milk powder + egg + sugar + lard/cooking oil + yeast + water = croissant
flour + butter + milk/milk powder + egg + sugar + lard/cooking oil + yeast + water + chocolate bar/chocolate candies = chocolate croissant
flour + butter + salt + water + pesto + onion/dried vegetable + fish fillet/dried fish = fish puff pastry
flour + butter + salt + water + pesto + onion/dried vegetable + meat/dried meat = meat puff pastry
flour + butter + salt + water + sugar + milk/milk powder = whipped cream puff pastry
flour + butter + salt + water + chocolate bar/chocolate candies = chocolate puff pastry
Wouldn’t it be nice to do a little sparring with a following NPC (DF style). Of course restricted to some basic skills like unarmed combat, brawling, dodging.
The present kind of learning from NPC is ridiculous quick. Sparring with a NPC could have the same speed as reading a book which is easy to understand if you are 2 lvl below NPC. And getting slower if you reach the NPC’s level.
While sparring the NPC should gain xp like the player and also level up.
If anything is balanced I would expect it to be a nice feature
It would be nice if NPCs automatically closed doors and windows they moved through.
Also, being able to tell NPCs to stay close to you, so you don’t lose them when you go on night raids.
Little question. Is the sports drink item supposed to represent Gatorade and or Powerade? Because I thought the general consensus was those taste a little better than water, and yet the sports drink item decreases morale.
Its both if I am not mistaken. Why should it represent one? They are essentially the same thing. Think Gatorade puts a lot more research into it, but more or less the same thing for the purpose of this game. I do agree on the oddity of the moral penalty though. Its not uncommon for people not doing any labor or heavy sweating to drink them too, for the flavor.
Would make more sense if a “recovery powder” or “prepare slime” or the like were added and gave bad moral for tasting like congealed sports drink. Or if sports drink was made to be spoil-able like the older versions were where if you opened them and didn’t drink it all, and let it sit for a couple days all the sugars and flavor would congeal in the bottom in long ropes of yuck leaving the rest distastefully water-ish.
(The following is random pondering, do not take seriously)
Think Gatorade tweaked the recipe since then and probably added questionable substances or something since then to prevent congealing and which also happens to have bad side effects on the human body or something. Probably causes cancer or something.
This could be part of the backstory for sports drink and the reason it spoils/tastes bad as they got lawsuited to remove “questionable substances” and haven’t gotten their recipe straightened back out since then. I always like it best when balancing has lore/logical reason for being so instead of just being exposed wires of “done for balancing”
It can be very fantasy breaking to walk around noticing the ‘exposed wiring’ of things that are only done because its a game and it needs to be so for it to be a balanced good game, instead of feeling like a natural seamless flow of the universe that belongs as much as anything.
So I guess…
tl;dr: Either give things like sports drink that are made out of sync with what we would consider consistent with what we know a reason for being so, or make them consistent.
So for sports drink, either make it have moral bonus which is consistent with what we know but ‘unbalenced’ (though not game breaking by any means) or give it a reason to be inconsistent, such as some lore backstory of being in the middle of a lawsuit over ingredients.