Revision to item management. It’s too tedious.
Able to designate item type location and drop all at location
Stack items on floor. So 10 items stack together
Have tabs with item types on floor so easier to find. And in the V screen
Gun and ammo overview. Can group guns by ammo type and amount of that ammo available
Use tab screen to organize all items in a 5x5 location. So can get and drop with out moving.
It’s tedious to manage items.
Armor sets. So can designate what you want to get and wear in groups.
Auto remove and drop designated items and armor. Can also mark items as no drop. Whatever is less. Often good to remove backpack, etc… In melee but it’s tedious.
Revision to crafting screen.
It’s hard to tell what you need to be able to craft to get to a specific item. Have a graph screen. Then show items you have and need crafting plus items required for that. With one click if items present can craft items necessary to get to that item.
Not sure if this is easy… It’s probably not and needs discussion.
Another thing… Many buildings are useless and no reason to enter. Try to make each building potentially have something unique and interesting.
Make noise more dangerous. Or make it an option to attract mobs more.