This is my side when I saw that it said “not practical” in frequently suggested things.
For Duel Wielding, I’m more pointed to simply acknowledging the other hand, and the mouths capabilities to hold stuff… Duel-wielding weapons is something only an experienced player does with an experienced character. By default, the off-hand (or if you want to do lefty and righty, and having those type of items in the world) should be in free open handed. From supporting a gun, to reloading a weapon, a freehand would do these things like normal. When eating or drinking normally, your free hand would unobscure the mouth, place the food in, a then you eat it, if it’s a small object, or actively eat, taking it’s time.
Having the offhand as a freehand, the game plays as normal. But, don’t tell me your lugging around a cart with one-hand and firing a rifle with the other. The freehand is occupied with the cart, so why can you still use the rifle? if this is already addressed, well you already addressed the freehand issue.
So when it comes to duel wielding, don’t expect any weapon that needs 2 hands to work, unless bionics and/or mutations to have a factor (Such as having an extra hand help support a weapon.) But, something small, in the hands of an experienced user, duel wielding could be easy. A saber, a knife, smaller lighter swords, a cutlass. some of which can only be held in one hand without it being awkward.
And then the practicality. holding a toolbox in one hand, and a small, low-recoil pistol in a steady and skilled hand, not to much loss. 2 guns, either to shoot two people at the same time, shoot one person twice, alternating fire to act more like an extended clip. having a sword in one hand, impulsively cutting anything zombieish down, while you focus with your left hand holding the pistol, to take far off threats before they are close. using two weapons, sometimes made for the exact purpose of dueling, and using a new duel-wield stance. There are plenty of swords and other weapons that are made to be used in only one hand. Also, using 1 hand to move an object is possible, two is better, but sometimes a weapons in one hand slash, pushing a barricade with the other + the body.
reloading, fuse weapons, and others may be a problem, but nothing a good player, and a skilled character can’t handle. As for pin, can be done with one skilled hand, or the teeth.
body parts, here’s how to make it more practical. By default, body, easiest to hit, decently lethal, plenty of protection, legs, middle to hit, not lethal, decent protect. head, hardest to hit, very lethal, no need to butcher/pulp if killed this way, naturally protected + more protection with helms.
Gun clips, reward preparedness or nonclip guns or drum clips, when reloading goes in order of (use full clip) (use fullest clip) (refill current clip). Clips should be pretty common, actually way more common than the gun they came with. At any decent fight, you can find several clips as people would drop rather than keep, or it will be on the undead. also if a person owns a gun that needs a clip, he will tend to have several clips to go with it. Plus also using the clip like in MGS, as an object to make sound
And final thing if you read through, other thank you and I’ed love to hear your ideas and thoughts, is ,well, I suggest I get my own folder, for all the thoughts to go in. may be a little unfair or something, and may be a little arrogent, but eh? Don’t do it if you wish, and actually I may prefer it.