Is it possible to create a mutation that comes with an effect or causes one? Can’t seem to work out how I would go about do so. I’m working on some new scenarios, and the idea would be you start off with these effects. Here’s a couple of examples.
Cursed - every now & then gives person the Attention effect.
Unstable Atoms - every now & then gives the person the Teleglow effect.
Gassy - randomly release smoke clouds as though one dropped a smoke grenade.
Blind/Deaf - either permanent or very limiting sight/hearing
I’m exploring the json files, but can’t work out how attach effects to things like mutations or professions. What would the code for that look like? Possible?