Hello, small talk question here ;
In the latest experimental, do the Bark mutation have the same hydration bonus (20% ignore chance per tick i believe) as phelloderm, or do it is still as useless as it used to be ?
(I can’t see how the small protective bonus could be as near as good as less thirst bonus)
Another one, do I have a way to know myself what are the effect of the mutations outside of decompiling (?) the game ( I’m a basic user - no real idea what it is about). Was wondering, 'cause i saw a mycus mutation set in recently and i’d love to know more about it. Asking for anything that could have been added recently i’d like to know will be annoying for everyone, that’s why I ask this (not looking for information like “less thirst” but the real effect code wise, not everybody can answer it without looking himself).
Not sure if the last part is clear enough. Sorry if it’s not, don’t worry about it.