[quote=“DeepEnd, post:2, topic:755”][spoiler]
Burns.
more than 1 point of damage from fire = degree of burn.
1st degree (less than 10% HP lost to fire) = constant pain, does not stop naturally until healed. Needs stronger than average painkillers constantly.
2nd degree (less than 20% HP lost to fire) = as 1st degree + need to change periodically bandages, failure to do so = high risk of infection.
3rd degree (more than 20% HP lost to fire) = as 2nd degree, -1 dex per wound and once “healed” turns to open gash wound that needs further treatment.[/spoiler][/quote]
Healable by commercial burn ointments (rarely spawned in house bathrooms, and more commonly in pharmacies and hospitals) honey/royal jelly, or an herbal poultice of some kind (buildable by rags and plant fiber or wild veggies perhaps, needs survival skill?) up to the third degree level which would need hospital machines.
Very cool, I never thought of burn wounds before this.
[quote=“Squirrel, post:3, topic:755”][spoiler]
I think this could be a nice addition to the game, and it kind of opens up new things.
You really don’t have to stop at bullet wounds, might as well add stuff like
Internal bleeding - can be only stopped with the help of an NPC, only occurs in rare cases, say, when you fail to heal a bullet wound or something.
Concussions - Your character is in so much pain or something that your character falls to sleep for some number of turns.
Dislocated bones after receiving a hard punch, because zombies probably hurt, would require to snap them back into place. While they aren’t in place - receive penalties to some of the stats.
Some extreme cases of limb loss, say, losing an arm due to surgery/infection/epic katana slice and not being able to wield 2 hand weapons and such.
While those are just my ideas and shouldn’t be taken as much into account as yours, I honestly fully support your ideas. =][/spoiler][/quote]
That’s not really how concussions work IRL, which is that it’s a minor brain injury, like imagine your grey matter has been bonked on the inside of your skull. They say not to sleep immediately after a blow to the head in case you’ve gotten a concussion, I’m not sure the reason why but I suspect it’s because you might stop breathing or something. Someone putting a few minutes into google could probably find out for sure. An actual concussion disease would probably happen when you take a certain amount of blunt damage to the head, and reduce your eyesight/hearing radius sporadically or rarely give you a few turns of hallucination.
Not shooting you down, those are good suggestions too, I just wonder if some of these aren’t already abstracted by the pain mechanics.
YES. YES FUCKING YES. That is exactly the sort of thing I had in mind when I was thinking about expanding medicine, except perhaps with more long term effects. Every time Snake gets shot, though, he pulls out the bullet with his knife and then he’s pretty much set to go, not really slowed down much. Maybe getting leeches (Or giant horrific mutant leeches) as a disease could be added, and you need salt, turpentine, or a lit cigarette to get them off of you. Maybe not turpentine, as that’s not an item yet and I’m not sure how many other uses for it we can come up with. Bleach as a placeholder?
Pardon if I spoilered your post and didn’t spoiler someone else’s, I just spoilered the longer ones, honest.