I guess maybe somebody gets interested?
These mods deal with removed content and balance.
Mods are best suited for versions pre-10614 (nested container addon) or Bright Nights fork. Latest experimentals should be fine, though.
Removed content non-pocket
For versions before nested containers addon (10614). Silly and nonsense content, removed from the mainline. Atomic cars, fusion blaster CBM&craftable gun, craftable bows, control laptop, handmade guns (raiguns, pneumatic guns etc), laser turrets (they may spawn at military outposts again), Leadworks&Rivtech guns, poor student profession, quantum panels, tankbots, chickenbots and sewer brew&tainted tornado. Also includes flaming weapons, underbarrel flamer, CBM internal storage (currently not possible to add these in nested container version). Everything goes in separate jsons - feel free to safely remove any parts of this mod you don’t like (laser_turret_outpost is dependent on laser_turret though).
Removed content
For versions after nested containers addon (10614). Silly and nonsense content, removed from the mainline. Atomic cars, fusion blaster CBM&craftable gun, craftable bows, control laptop, handmade guns (raiguns, pneumatic guns etc), laser turrets (they may spawn at military outposts again), Leadworks&Rivtech guns, poor student profession, quantum panels, tankbots, chickenbots and sewer brew&tainted tornado. Everything goes in separate jsons - feel free to safely remove any parts of this mod you don’t like (laser_turret_outpost is dependent on laser_turret though).
Drug effects
Significantly increases drug effects (they affect more stats, effects are approx x1.5-x2 stronger). Makes strong alcohol (i.e. vodka, whiskey) stronger.
No Migo Shooters
Removes Migo-slavers and Migo-scouts.
Realistic bows
Makes bows great again. Somewhat balances damage and accuracy - armored targets are not impervious to arrows now.
Weaker turrets
Reduces turret range, reduces NV radius to 1, removes return fire feature, turrets no longer drop any ammo.