Hey guys,
i think about adding a late-game process for turning wood into biofuel (pure ethanol) to use in gasoline engines.
The approach would be:
- Purchase some incredients.
- Get concentrated acid (hydrochloric acid, sulfuric acid etc.) for breaking up the cellulose.
- Get water.
- Turn wood into wood chips.
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Put acid, water, and wood chips into a sturdy tank. Acid is bad for metal, so maybe a plastic tank. Wait some time until the acid has done its job.
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(optional) Cook the woodsugar solution to get rid of the acid.
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Ferment the (non-eatable) woodsugar with additional water and some yeast into a woodsugar-ethanol solution.
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Distill the woodsugar-ethanol solution and get pure ethanol.
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Pour the ethanol into your vehicle and steamroller some zombies.
Some Annotations:
To 1.
Acid:
There is a recipe for acid water (which can be cooked into concentrated acid) out of water, but i think this is way to simple for a practically unlimited source of fuel. A viable solution would be hydrochloric acid. You could produce hydrochloric acid out of water and salt (swamps somebody?) by using the chemistry set.
Wood chips
These could be craftable by hand with a knife (extremely tedious) or by adding an electric wood chipper as a vehicle part (warranty void if used to get rid of zombies).
To 2.
Maybe we could use a simple plastic jerrycan, but i think 10 liters is insufficient for our purposes. A constructable structure out of plastic and metal with a much bigger capacity would be better.
To 3.
Just use the existing fermenting vat (does someone know the capacity?) to ferment the woodsugar.
To 4.
Use the existing distill (does it work?) to get the pure ethanol. Maybe each alcoholic fluid (wine, whiskey etc.) could be used to distill pure ethanol.
I know there is a recipe for turning wood into sugar but i think again its way to easy for making fuel. But maybe you could grow yeast with the woodsugar.
That are my ideas to a somewhat realistic and feasible approach to biofuel production. I would be glad if you guys could share your thoughts and suggestions.