Macros in cdda? Recording inputs

I’m not interested in having a macro system. In games that have one, there’s a tendency to keep around terrible UI and just say you need to set up macros for automating things, where what really needs to happen is that feature should be baked into the game.

For example, if creating two-by-fours is a time sink, we need to fix that in the game, not paper over it only for some players with a macro system.