We need an option to change how much loot is spawned, since im far too lazy to rage that there is too much so nobody can say there is too much or too little.
[size=8pt]In the recent experimental builds, there is a item spawn scale from 0.1 to 1.0 that enables more or less items/loot to be spawned in the world.[/size]
Oh my bad, i havent checked on experimentals in a while because i cant get them to compile something to do with SDL.h