So much talk about places where NPCs can spawn, and no one even begins to think they might be potential allies, willing to share their equipment to help a newbie. No, they’re just one-stop corpse shops, aren’t they…
http://whalesdev.com/forums/index.php?topic=1291.0
Old thread I started with tons of suggestions in. Of particular interest to me are Nuclear Power Plants, Biker Bars, Factories, Churches, Cemetaries, Strip Malls, Dojos, Observatories, Secure Storage, and Military Bases. However strange or unbalanced it may be, I still like the concept of a Bionics Boutique, a rare building that rarely spawns a few bionics, as well as bionics appearing in a few other places - sporting goods, hospitals (I’d honestly look here first if I didn’t know where to find bionics), maybe even hardware shops. Also, Resident Evil basements under secluded mansions, more basements in general, and killing zombies with thrown gemstones found lying around mines.
As for actual overmap -areas-, University and Military towns have been suggested - one with a more scholastic bent, possibly better supplies/fewer useless houses and more interesting zombies, and then the other is a protected compound with more military loot lying around, guarded by armored zombies and brutes.