I don’t care if some NPC didn’t use all his moves. I don’t care if the game tried to spawn a zombie in the wrong place and changed its mind. So on and so forth. Some of these notifications just seem to be permanent parts of the game at this point and I’d just as soon not see them.
Eh, not sure if I’m wrong but if you hit ‘~’, it should deactivate those.
That’s the actual debug log, which does get turned on by some of these errors, but that’s not what I mean. What I mean are all the generic “a bug that doesn’t affect your gameplay and has been in the last 4000 versions happened, push space” messages.