[quote=“KliPeH, post:963, topic:5582”]There’s a new zombie which is the first mob to use a new flag that was introduced in one of the latest experimental versions.
[spoiler=Actual Spoiler]The new Shady Zombie can apparently “turn invisible” in low-light conditions. I haven’t encountered one yet but I’m curious as to how the “hidden in low-light conditions” mechanic will work. Will the zombie get spotted when it attacks or when it’s adjacent to you, or will it stay hidden causing panic and havoc, making survivors swing and shoot at the air around them blindly? Very interesting indeed.
This flag should be used on more monsters, like Predator Zombies. Heck, I bet you could add it to natural creatures too, like cougars; imagine walking around at night only using your night-vision so you don’t attract attention when suddenly something leaps at you from the dark. You don’t know what it is or WHERE it is, but you have to do something and fast.[/spoiler][/quote]
The current implementation has a bit of a glitch if you have night vision. Non-NV players will be able to ‘hear’ the zombie approach via the usual ‘audible’ footprints in the darkness mechanic. NV users will get no warning at all, cause the square isn’t dark. Something was mentioned about giving them the “parrot” flag or something similar so they’ll make some spooky noises as they approach, giving you a shot to turn on your flashlight before they eat you. I’d be ok with that if they did something stealthy like “…” or “br…s.”, so theres a good chance you won’t notice it. They are supposed to be stealthy after all. GLHF 