A great guide - as a seasoned lab escapee, I agree with almost everything you wrote.
I always for get to mention the electrohack when I talk about this stuff. SO many ways to escape, I’ve never had to use that one. I will point out that I’ve never found gasoline to power the jackhammer/jacqueshammer, and I’ve never found an electric jackhammer. I’ve MADE an electric jackhammer, that’s a common and fairly easy one… provided you get the right book (not that rare) and an Integrated Toolset CBM.
Another auto-win they’ve added in the last couple of months is the ability to find Science IDs in the lab - fairly rare, but I’ve found them in crates and in the locker of the observation room.
Other escape methods are direct access to a sewer (rare) or ant hill (theoretically - never seen one myself). Also, in theory, I think you could build a vehicle to ram your way out, but I don’t know if a foot crank can get you enough speed to damage the wall or door, and I don’t know of a lead source to build a vehicle battery, so I don’t know if this one would work (everything else you can make from lab materials easily).
I SPAWNED in the flooded chamber once, a good while back. Thankfully, they seem to have fixed that (along with spawning in line of sight with a turret - they despawn the turret now, resulting in a free console to get the map).
Bionics can actually be gotten quicker than training the computer skill, if you have the strength - make a homewrecker and smash the glass.
Meh, I usually just explore the area around until I find a Science ID, then get back in using that and get the map - it despawns the turrets (that are near enough - in very large labs, some of the outlying rooms will still have turrets!).
But really, a very good guide - thanks, and I’ll be pointing newbies here from the newbie questions thread.