so, i made some mods. what are these mods? these are they.
i felt one big post was better than a bunch of them. i’ll try to keep this updated.
constructive criticism and suggestions welcome. be gentle with me.
"ident": "trailerparkmod",
"category": "locations",
- adds two space trailer parks to map generation, as well as regular and small trailer vehicle thingies
- everything works
- probably need to make the reclaimed version spawn way less
- also there are NPCs in the reclaimed one now. one of them is totally Roland from Swan Song
https://github.com/kettleswordfang/trailerparkmod
"ident": "lightsabermod",
"category": "items",
- adds the beam sword, a powerful and difficult to make endgame weapon made from a crystalized portal shard
- everything works
- now quite an exhausting undertaking to create
- currently working on melee mods
https://github.com/kettleswordfang/lightsabermod
"ident": "shinigamimod", [1]
"category": "class",
- adds the Shinigami / Grim Reaper Martial Art and Professions, as well as new weapons for her
- everything works
- relic scythes don’t spawn anywhere yet
https://github.com/kettleswordfang/reapermod
"ident": "hacktheplanet",
"category": "vintage cyberpunk gear",
- adds the Phrack Magazine to the game, and to the hacker profession loadout and to the new guerilla hacker, which has recipes for a bunch of stuff
- everything works
- a portable balance transfer machine, handhelp gps devices and the ability to create science, gas and military cards using a homemade magnetic strip encoder. Also the Zintendo Power Glove.
https://github.com/kettleswordfang/hacktheplanet
"ident": "potatomod", [2]
"category": "items",
- adds the companion potato, a very important tool for surviving after the collapse of civilisation
- everything works
- can now be used with radio control modification
https://github.com/kettleswordfang/potatomod
"ident": "gunslingermod", [3]
"category": "class",
- still in development but almost done
- comes with .60 big bore revolver, upgradable twice
- can easily dismantle ammo, but needs to hold on to her casings to remake hers
https://github.com/kettleswordfang/gunslingermod
"ident": "randomkettlemods", [4]
"category": "assorted_flavours",
- adds a bunch of random little things, a couple of them from mods that I didn’t create
https://github.com/kettleswordfang/randommods - returns the ability to sheath a knife in most boots*, including the gunslinger’s.
- combat lawnmower, jogiri, fine katana, iron ball and chain and the assassin blade, all translated and fixed*.
- standalone target dummy from /gunslingermod. the recipe is in all the shooting magazines, just use it to place it then it’s a mob that can’t attack you pretty much, for training up ranged skills.
- new profession that uses the monomolecular blade, because i like it. doesn’t really balance that advantage out at all.
- a satchel that’s bigger on the inside. needs a portal around to create it. carries a lot of stuff - made after @Djur on discord suggested it
[1] shinigamimod is totally inspired the japanese grim reaper mod - i started fixing it, then just rewrote the whole thing and added a whole bunch of weapons. the new scythes all have sprites in @ChestHole’s main tilesets. a few of the scythes come from Soul Calibur.
[2] potatomod is in Crazy Cataclysm now! \o/ yes, it’s totally 100% a craftable GladOS
[3] gunslingermod is totally still in progress. it’s playable, i guess. but not finished at all. i’ll get on that.
[4] boot sheaths and the weapons in randomkettlemods are from the japanese wiki - i just didn’t like the rest of what those mods included : https://www57.atwiki.jp/cataclyj/pages/235.html
~Kettle