[quote=“Profugo Barbatus, post:2, topic:13142”]Dunno how hard/easy it’d be to make zombies do this though. Mi-Go are kinda similar in that they’ll make sounds, but I dunno if they’ll just always chatter, or only when they see something.[/quote]I doubt this will be too hard to implement. Both the shrieker and the survivor zombies have a shriek ability (activates every 10 turns) which I presume also works like the passive [SEES] or [HEARS] tags. You could make a variant of that, but instead of emitting 30 sound, make it something like 6-8 - reasonable, considering shattering a window is 12 (and this is a low kind of growl we’re talking about here). Assign that to all zombies and voila.
If this sort of growl ability isn’t implemented, and zombies stay completely silent the way they are now - only footsteps giving their position away, which is completely unfun might I add - you’d be relying on lore to make this change logical; not necessarily bad, but not great either considering not everybody is lore-savvy.
(with all blob being of one mind and the corpses merely being their temporary vessel, from my understanding of it)