Impressions of the latest build (0.A)

I’ve just installed the latest after taking a long break, I love the new updates! In particular:

  • The crafting menu is vastly improved. Breaking up the items into different categories is fantastic
  • I love the addition of fat and tough zombies
  • Critters dying to acid rain. Lol.
  • Better classification in the inventory makes it easier to find items as well

Thanks for all the hard work!

I just hope the day of npcs and factions along with endgame content will happen this year.

Also, props for the “enemy is dangerously close” warning. That used to be a pet-peeve of mine (ignoring a zombie when it was half a mile away, not realizing I’d continue to ignore until bitten)