Ahh…I see. So the room would have to have a target with a large HP count to be a target in order to gain. Interesting…but this makes me also ponder something. It would have to be shot or take damage enough to break and as such, a logical conclusion would be also to be able to move another object in it’s place…
Running idea here, bear with me.
So I see a problem. If we have gain targets right? Everything in game can break. We would need a target to gain from but also something that can some how be physically moved. So even if we have target paper or target dummies. Those items would have to be able to move or picked up by the player.
I assume we don’t have this?