Started a new game as a Maid named Natasha.
Spawned (sort of) close to an apartment complex.
Went there.
Got trapped in a closet. Thanks, zombies.
In a last ditch effort to escape, set fire to the zombie directly in front of me.
Ran through the smoke and flames.
Took what I could, and got out.
Night had fallen, with no buildings close to me.
Had to sleep in a bush.
Woke up freezing.
Began to drizzle acid.
Oh, look! A house.
Eagerly headed in that direction.
Swamped by zombies the moment I entered.
Killed them. Thought it was safe, so I unpacked my stuff.
Saw a Wasp in the doorway. Killed it.
Saw another.
Then another.
…And another.
Looked out the window, only to see a Hive embedded into the building across the street.
Maybe having more breaks would be something better for gameplay? When i play Neo Scavenger and no one is following me, the looting and survival feeling is really high and satisfying.
This is my first time playing on normal as opposed to classic, and I find it much more exciting. The hive came as a total surprise to me. Pretty tough though, lol. Nearly died multiple times, but I love it.
By “break” I’m assuming you mean a break from the game itself, or the current world?
EDIT: Ah, wait, never mind. I think I get what you mean now. You were implying that having parts of the game that let you catch your breath would be a good design choice, yes? Correct if I’m wrong.
I enjoy those houses covered in webs, with piles of black widows with paralyzing poison in each bite and very high speed… i remember back in the day trying to find a dog for some guy in a quest, and the dog was in the house next door to one of those… they poured out the window like a flood, and the dog drowned in them.
TLDR Hive/Nest houses are super fun and you should enter them with great haste