It’s my first real roguelike past dwarf fortress and I used tiles for that! I’m way into the idea but I’m having a hard time doing much of anything besides spawning, filling a backpack, and dying.
Dying to… quite an astonishingly large variety of things, actually. I’m getting the hang of how to, er, handle zombies, and i my most recent game i managed to get a nice collection of tools and board up my starting evac center. I found a shovel for the first time so I was eagerly digging some pits under my windows, determined to carve out a little sanctuary for myself this time, but in the middle of digging my second pit, I found myself surrounded by GIANT FROGS. I was totally not ready for combat at the time, not anticipating instant frog sodomy, and though I managed to machete one to death, I was almost instantly gnawed to death by an amount of creatures so large that I couldn’t help but think it was the game’s way of saying “*&^% YOOOUUUU.”
I’ve yet to find a map tile type that isn’t trying to murdering me in unique and interesting ways, but even my evac shelter is subject to attacks by giant random wildlife during the day!
I guess the gist of what I’m trying to say is that I’m entranced by the enormous depth and complexity hidden away in this game, but the only parts of it I seem to be able to experience is BACKPACKS, then DEATH, in that order because the game is absolutely determined to throw every threat it has at me.
Please help me be a better survivor!