I have some questions regreding modding, any help is appreciated
1: which program is good to design graphic elements with? And where to add the image file once done?
- And what formats/pixels is normally used for good CDDA graphic elements?
2: is there a list of flags and their function?
3: How to start making vehicle parts? And giving them function
4: How to use GitHub? And what does it take for a mod to be made mainline?
The projects I wanna work on for now is mostly focused on base building and especially underground:
EASY
1: pickaxe and jackhammer can turn rock and stone floors to dirt tiles (via construct, or via action)
3: Construction: Scarecrow, will be able to scar animals (mammals) away (tags?)
MEDIUM
1: Fishnet/tank for catching and transporting fish, once the fish tank item is used, it will start using units 100/100 and once it reaches 0/100 and you haven’t released the fish, it is killed
2: Vehicle part: crops growing light, heat effect similar to a brazier, but smaller output and also a light effect, smaller area, runs off power.
HARD
1: vehicle part: Hydroponics which require power, and nutrients (item), can be planted with any seed, all with the growing animations from their crop version (Yes we want em! )
2: vehicle part: farming water pipes, able to fertilize crops around it
3: a way to transport energy between terrain levels automatic (cables, or similar)
HARDER
1: vehicle part: Console from which you can control all vehicles electronics from, and see conditions that have installed [Radar moduel]