Hello, fellow survivors.
I’ve been having a lot of trouble with the healing system. Not because it’s glitchy, not because it’s too complicated. I’ve been having problems with the difficulty factor.
As you are probably aware, healing wounded limbs is an instant action. That basically means you can endure melee fighting anything, given you have enough first aid kits/bandages and you manage to retreat to use them.
The obvious consequences of this system are: a) getting hurt doesn’t scare you at all, b) Cataclysm becomes much, much easier, c) meleeing hundreds of zombies is possible.
What really bugs me is:
I’m not afraid of facing hundreds of zombies/triffids/fungaloids. Mostly because I can outrun them, but also because when I outrun them, the danger is over. I don’t have to pay any special attention to the wounds, if I don’t want to. I can just go to sleep and I’ll be fully recovered in a day or two. Or I can use a few first-aid kits and go right back into slaying hordes.
Considering Cataclysm: Dark Days Ahead is a survival game and that in a survival game you are supposed to avoid being violently beaten up every morning, I’m afraid damage just isn’t dangerous enough.
“Why don’t I just kill that hulk? I can just FAK out any damage I receive, and it might even drop some good stuff.”
“Oh, so there’s a pool of acid ahead? No problem, I’ll walk through it and heal all the damage with a couple of bandages and some codeine.”
So… Do you like the currrent system? Do you hate it? Do you want a donut? Feel free to write a reply about it!