Is there any chance this will get fixed? I really liked the idea of safety glasses protecting the glasses beneath them, or various armors protecting the clothing beneath them. I’m not sure how the game would decide where clothing is since you can layer a lot of stuff… I guess you could give every clothing item a ‘tier’ like under, middle, over, and none’ where stuff in higher tiers always gets damaged before anything beneath it(or just has a much higher chance of damage). And then you’d have ‘none’ for stuff that doesn’t protect the stuff beneath it, like the utility vest, etc.
Anyway people have complained about the zombie-children mood killing thing plenty of times before. I’d actually like to see a desensitization mechanic where the character actually feels really bad the first time they kill a zombie (of any kind) and gradually gets used to it until it no longer affects them. Same with children, it’d just take longer and have a bigger hit.
And of course there’s always the merit/flaw system for people who don’t want to deal with the inconvenience.