Alrighty so I’m releasing my first real mod!
It’s here! https://drive.google.com/file/d/0ByvsgWXbNOGXand3aXppQmVwM3M/view?usp=sharing
This mod is a vehicle pack intended to add some vehicles one would expect to see in a world where gasoline is a rare commodity. It has some very small commuter cars, a low footprint urban armored military recon car, as well as tanker trucks in armored and unarmored varieties. The mod includes some lore fliers and newspaper articles as well with some light lore about the microcars.
Version +3.5 (Another compatibility fix) (4/30/2017 3:00 AM)
Changes to how engines work caused the microcar engines to be underpowered and unable to move. This is a quick fix the engines are now able to move them again. Though slowly. New versions may come soon as I understand the changes better. This simply removes the power value from the microcar engines and adds a displacement value like other engines have high enough to get them moving.
Version +3.1 (compatibility fix)
Some mods change some vanilla parts in such a way that the electric microcar could not move under it’s own power. Gave it it’s own engine to hopefully fix this.
Version +3 (Or I now know how to make custom overmap tiles!)
[ul][li]Mobile Home: Similar to an RV but requires significant modification to get moving. No engines, and unbalanced wheels. Rarely have upgraded solar panels.[/li][/ul]
New map feature
[ul][li]Trailer Park: A home for mobile homes. Rarely found a little ways away from cities, they contain a large number of mobile homes around a central hub. There is little of any value outside of a water pump, and some vending machines, but the mobile homes themselves can have some useful parts.[/li][/ul]
Version +2 (Or I now know how to make custom engines version)
[ul][li]2 Stroke Efficiency engine 1500 power, 2 gears, 20 electric charge to start
A very small engine designed to use as little gas as possible. Weaker than what comes in a lawnmower and too weak to power a car alternator.[/li]
[li]Vehicle manual Teaches lv 1 mechanics, 20 mins per chapter, +0 fun, no recipies
A mechanics book that teaches lv 1 mechanics. Not as entertaining as the magazine, but should be a common carseat spawn[/li][/ul]
[ul][li] The gas microcar now uses a 2 stroke efficiency engine, motorbike alternator, and motorbike battery. This change has reduced it’s max speed to 40 mph. This has also reduced the car’s ability to push through obstacles. Don’t try to run over zombies, the zombie will win.[/li]
[li]Tanker drums now have a built in faucet.[/li]
[li]Classic tanker trucks can now spawn containing clean water[/li][/ul]
Classic style tankers now include water faucets. Currently only work with clean water in the tanks. This was meant to be part of the initial release.
Microcar: 1 seat, 1 door, 3 wheels, 470lbs, 10L gasoline tank, 0.2L Efficiency engine, 3x3 tiles
The microcar is an extremely low cost commuter car designed for fuel economy. It is light enough to be dragged around by hand by an 8 strength character. It’s downsides are a lack of cargo capacity, and poor durability.
Electric Microcar: 1 seat, 1 door, 3 wheels, 500lbs, medium storage battery, small electric motor, 3x3 tiles
A battery/solar version of the microcar. it’s slower and slightly heavier but it has some solar panels on the back to recharge the battery when not being driven.
Light Urban Recon Vehicle: 2 seats, 2 door, 3 wheels, 1781 lbs, 60L Gasoline tank, V6 2.5L engine, 4x3 tiles
A light armored military recon vehicle for scouting in bombed out urban environments. It is able to easily navigate offroad and can easily navigate traffic choked streets. It comes with a M2 browning mount and can protect against small arms fire from the front or sides. Care should be taken against hostiles behind the vehicle due to it’s open body style. It uses a gasoline engine to allow fuel to be easily scavenged in an urban environment.
Offroad Buggy: 2 seats, 0 doors, 4 wheels, 653 lbs, 10L Gasoline tank, 2.0L engine, 4x4 tiles
A relatively simple recreational buggy for offroad driving. While it has a roof and respectable cargo capacity, the seats are not weatherproof due to a lack of windshields or doors and the electrical system does not take well to repeated starting and stopping.
Tanker Truck: 2 seats, 2 door, 4 wheels, 5212 lbs(fully loaded), 60L Diesel tank, 4.0L truck engine, 7x4 tiles (w/o mirrors), 1200L Tank capacity
A relic from the past, an old model tank truck capable of carrying large amounts of liquid inside segregated tanks. With fuel so scarce these trucks typically carry less valuable liquids from one location to another instead of fuel and oil. You could get lucky, or find a rolling septic tank.
Armored Tanker truck: 3 seats, 2 door, 6 wheels, 5818 lbs(fully loaded), 60L Diesel tank, 4.0L truck engine, 9x5 tiles (w/o mirrors), 600L tank capacity
A modern fuel transport truck, heavily armed and armored like a security truck to prevent theft of it’s valuable contents. It’s tank capacity is lower than that of the more traditional trucks, but the mounted gun combined with it’s camera system is capable of handling non-military level threats, and the vehicle is capable of driving offroad in case of roadblocks. The engine can also draw directly from the cargo tanks in case of emergency, provided it is loaded with the correct fuel.
Mobile Home: 1 bed, 1/2 bath, kitchen, and small living area. Integrated water/septic tanks and battery system. Optional solar system and kitchen partition.
Portable living at it’s finest. This mobile home is an economical home for the bachelor or bachelorette on the go. Comfortably living one resident. It contains battery backup and a water tank for any situation where the utilities may be cut. Allowing you to flip off your lot manager in comfort while scrambling eggs as the truck hauls you to a better mobile home park.
Tanker Drum: Essentially an external fuel tank made more durable. The tank itself blocks vision and movement and functions as a faucet.
2 Stroke Efficiency engine: A very small engine designed to use as little gas as possible. Weaker than what comes in a lawnmower and too weak to power a car alternator. These come in gas microcars.
Vehicle manual: A mechanics book that teaches lv 1 mechanics. Not as entertaining as the magazine, but should be a common carseat spawn.
This is my first mod, and I would appreciate pointers about file hosting and other such things. Currently using a google drive, but I don’t know if that would be suitable forever.
This mod was made and tested in version O.C experimental 5921. There were very recently overhauls to vehicles, as well as some parts made obsolete so earlier versions may throw errors and blow up your computer and make blood rain from the sky. It >should< work fine with newer versions.
[ul][li]I do not play with tilesets on. While I try to keep additional parts to a minimum, there are some cases where the vanilla parts just don’t do all I need them to. Those parts will likely not have graphical tiles.[/li][li]This mod was created after the vehicle restructuring. Attempting to use it in 0.C stable or experimental versions before jenkins 5921 may throw errors. Probably mostly with turrets saying they can’t be placed on seats.[/li][/ul]
People are free to modify this mod in any way they please, use it as a learning base, update it if I fall off the face of the earth, or what have you. I would just appreciate a reasonable amount of credit if rereleased under a new name or something. I don’t think I can really enforce that of course, but it would be a nice thing to do.