Why map-files contained in maps\x.y.z subfolders have coordinate values multiplied by two (2x,2y,2*z)?
For example, there are following files:
[pre]\cdda\save\Magee\maps\0.0.0\10.0.0.map
\cdda\save\Magee\maps\0.0.0\10.1.0.map
\cdda\save\Magee\maps\0.0.0\10.2.0.map
\cdda\save\Magee\maps\0.0.0\10.3.0.map[/pre]
These files have following coordinates:
[pre]“coordinates”:[20,0,0]
“coordinates”:[20,2,0]
“coordinates”:[20,4,0]
“coordinates”:[20,6,0][/pre]
Is it 2 *2 submaps which are described in coordinate_conversions.h?
* submap (sm): each overmap terrain contains (2*2) submaps.
* Translating from sm to omt coordinates:
* sm.x /= 2
* sm.y /= 2