basically generic warnings based on sound, and perhaphs a 1 point trait, Cautious where you will be more likely to be prompted by making alot of noice and such, also it would prompt you before opening doors that could have enemys behind them, like “you sense an evil presense” for schizophrenic people, and “You get the feeling that (opening/moving) there would be a bad idea, want to continue?” for minefields and other dark world dangers.