If we ever have NPCs, we should have a mode where they spawn rate was buffed just a bit, and to make them a lot more aggressive. It would be like The Road Movie… without cannibals.
That’s totally not what I thought when I first read the title of this thread.
I saw it and thought, ‘NPC mode? Do you get to spend the whole game trying to eat lighters and trading people active mininukes until your head explodes?’
I like your idea better. It sounds like fun, and I’m thinking it could be fairly readily implemented as a NPC spawn rate factor like we have for monsters and items.