Forced Clothing

Thinking about handcuffs had me thinking about the possible induction of ‘forced clothing’ into game. I.E. items that can not be easily removed or layered. For an example let’s talk about a possible scenario.

Starting scenario: House Arrest
-Player starts equipped with an electronic ankle bracelet/monitor that encumbers one foot and periodically alerts ‘the authorities’ of your location, similar to an eyebot. (So long as you’ve moved a certain distance from your starting residence) We could also have it send an alert if the player’s blood alcohol reaches a certain level. Attempting to disassemble the bracelet would also send out an alert, as well as cause the device to emit a loud beeping noise.

Likewise there could be missions, if the bandits get fleshed out as an alternative to the refugee center, that bestow a sort of explosive collar on the player.

Continuing down this line, maybe the armor plating bionics should go this route? Requiring players to occasionally repair their plating, should the bionic take damage.

Moreover, I could see the shell mutations bestowing the same penalties (As it seems like it could be the gem of the cephalopod tree with some work) Having the shell as a physical item in game could allow players to use it as a crafting ingredient in an ‘armored shell’ recipe, or alternatively some sort of ‘ultra storage’ item by belting pouches around it. Reaching them wouldn’t be an issue with tentacles.

Thoughts?

the collars sound a little scifi but completely riggable/doable.

i guess we would have to wait to see what kind of bandits theu turn out to be. I expect them to fix bikes, not jerry-rig electronic collars.

but as a slave thing? once one gets made theyd be in demand, and Id slave.

House arrest is an issue somewhat, because of the short ranges involved irl but as a battery powered device that alerts copbots id approve.

A whole slew of ‘stalkers’ could exist via items and starting scenerios. Imagine a single zombie hollow stalkingthe player, sliwly drifting to them. they melt away if kilked, and reappear some time later. and Id love to have a Mike Myers monster do the same

Since this is future tech we’re talking about, you could have an ankle monitor which sounds a very loud siren whenever the wearer tries to enter a school or playground, and shoots the survivor with a massive dose of opiates the first time it happens, taking him straight to “dead tired.” The survivor starts the game in a van with a large stock of candy.