Well the basis is simple enough, but what throws me off about the whole ‘flaming eye’ thing is what exactly they’re doing when they flash blinding rays of destruction at you. They always seem to know exactly where you are (at least the attack does) and while it will blast through walls and make gravel out of roads, the ray doesn’t seem to have any physical effect on entities.
What exactly is happening here? Is this a limitation via code or is this how it’s supposed to work? If so, what is it even doing?