Few questions

1: Where I can find flamethrower? Although small
2: Is it possible to hide NPC marks on world map? It’s quite annoying…
3: Why land mine has so small damage? It should be very dangerous

Few answers.

  1. Some NPCs carry them, or they’re craftable. Auxiliary flamethrower is, I THINK, a pilot light, 2 rubber hoses, a pipe, and a little metal tank, but it only goes on weapons, not standalone. Spraycan flamethrower is a lighter, duct tape, and spraycan; simple flamethrower is 2 pilot lights, 2 hoses, 6 plastic bottles/4 glass bottles/12 small plastic bottles, and a pipe; military flamethrower is findable only, since it’s Rivtech.

  2. No idea.

  3. All explosives are broken-ly bad at the moment.

Maybe not broken but too much depending on armor quality. Land mine is still deadly when our character hasn’t good armor(I checked it)

It definitely was… and it’s still bad, but noticeably better than it was a week or two ago.

I find it funny when I try to blow the walls of the lab with dynamite it takes more bundles than with fertilizer bombs.

I literally spent 7 bundles of dynamite vs 4 fertilizer bombs to blow a hole from the inside.

Speaking for land mines, I think it may be worth a shot at putting some kind of bone health rather than total HP for a certain limbs, so while your armor may absorb the main brunt of say the blast or shrapnel it won’t stop all the force and some damage might go into breaking the threshold for fractures. That way we can’t go blundering into mine fields and step on all of them like they’re made out of Legos or be able to get launched by hulks and walk it off like it was just nothing.