[sub]I started a new game just a few moments ago and I would like to bring up two issues regarding the 0.9 release candidate. The first issue is that there was a corpse right outside of the evac shelter that spawned with basic power armor on it. While I doubt that this is a bug, I also think that maybe this it is not intentional, being able to obtain such advanced armor straight away. This is the first time that I have seen this happen. The second issue is in regards to martial arts. Whenever I try to select the style and ‘equip’ it, it shows up as ‘none’ in my inventory and stacks if I repeat the process. Also, it does not matter what style I try to use. I have combined three screenshots into one to demonstrate.[/sub]
You know that you’re really lucky right? Many people would die for that random generation. Go and ask RNG why there was a suit of adv. armor outside the door. And no, it was probably not intentional for it to be there, but RNG dictated so.
[sub]It appear to do this no matter what style I try to use. I’ve started the game several times, testing different styles, and it always seems to do ‘none’ in my inventory.[/sub]
Does it change the style-designation? Should be a blue note in the lower-left of your status bar. If you’re using a style, it should show up there. Styles aren’t wielded like they used to be, and that threw me for a loop when I started in the newer versions. They should all be compatible; I thought something got missed in the JSON checks but if KM and Karate aren’t working, that’s another blocker.
[sub]It does display the style in the game screen, however, I am unable to check special moves for said style. Just attempting it closes the inventory screen, but, it is not like it displays anything other than ‘none’. It also appears that I can not upload my save file as I get an error saying the upload folder is full.[/sub]