[quote=“Earlo, post:5, topic:2061”][quote=“woflsipder, post:4, topic:2061”][quote=“Earlo, post:3, topic:2061”]Really? what a bummer. : /
Though i don’t really see why it would not be possible to have modifers such as “missing a finger” giving DEX - 1 or something.
which would be given if enemy does biting attack which deals enough damage which would cause a roll to see if that modifier should be given PC[/quote]
observing the DF combat system i have the feeling if this gets added , nobody won’t have no fingers no more.[/quote]
That is what we have mutations for. Regeneration, and added chance of mutating new human limb to replace lost one would fix that.
Also, i think that “Mechanical limb” CBM would be plausible also, which could replace any lost bodypart.
Edit:
Also, i think that added risk would make players less willing to fight zombies and just run away instead.
As it stands, player with decent melee weapon (crowbar, baseball bat,etc) and about lvl 2 melee and doge skills, can easily take on 15 or so zombies on at once, which i think is not really how it should be, taken that we think that lvl 2 skills is about “gotten hang of the basics” instead of “demigod of particular skill”.
though, this is just my opinion.[/quote]
Zombies aren’t exactly the most competent at combat.
They’re not particularly intelligent or fast, they don’t try to dodge your attacks.
It shouldn’t really require more than knowing how to properly swing your weapon of choice to deal with them.