They tend to get back up though, unless you’ve broken pulped their bones to the point they don’t have a leg left to stand on. I doubt the blob technically ‘dies’ unless you’ve literally sterilized the corpse (At which point you might as well be wearing jerky/leather.)
Wearing a meat suit full of active blob is likely to just make it mad and start emitting a ‘TRACKING PREY, GOOD EATS HERE!’ signaler similar to IRL ant trails. This would be the opposite of the desired solution. That’s assuming it doesn’t figure how to reanimate your meat suit with you still inside like some sort of reverse power armor!
Note… I’m not saying EITHER of these needs to be rejected outright because they have bad consequences. In fact, I’d love if a game subtly included options that were the opposite of a good idea. Technological dead ends and horrific experimental consequences are how this all started out after all… it would be almost poetic to see the same thing occurring on an individual scale even afterward (in the same vein that DUG TOO DEEP was a designated end for many Dwarf Fortress games.)