I don’t know is just me or anybody else, thinking that the friendly npc seems have a little range to firing weapons, like 9 or 10 tiles? by the time they can firing those weapons, the enemy such like zombie is already reach on the danger close distance, whichs make the friendly NPC automatically switch on a full-auto firing mode, and they’re shooting all over the places, last time I arm my NPC with RM55 rifle and 100 clips, and he waste half of the bullets by shooting the 5 zombie approaching him, I mean, the PC can shooting more than that 10 tiles, right?
Somehow, the hostility NPC dosn’t seems have such problem, they shooting normally at someone else.