So I just lost a character to friendly fire. He was still pretty early game so I’m not too devastated, but how he went made me wonder if something was off codewise.
My char had a follower equipped with a rifle to provide cover while scavenging vehicles for fuel/parts to fix up an RV we found. We pulled up to a gas station on the edge of a new town and as I got out to look over a car we parked right next to, a few feral runners came into view. Since there was just one tile between our RV and the car I was going over, the NPC hadn’t gotten out of the RV yet. While I was removing a winshield, got a message that I was attacked by my follower, so I stopped removing and the very next turn got the “Watch the last moments of your life?” message.
The NPC shot through the RV, damaging/destroying that section and then into my char as he was aiming for the feral runners beyond. So now on the road there’s a corpse with a few of .223 holes in him and an NPC still cozy in an RV. I guess my question is - Aren’t NPCs supposed to move for a clear line of sight before the take their shot(s)? It seemed to me they would do that before, or maybe they chose another target with nothing in the way… I don’t know which it was, but they never seemed to just keep putting rounds down range until they got whatever they were aiming at.