Yeah dino mobs might need a rebalance. Last time I played I axe-kicked an allosaurus to death.
Dear DinoCat,
according to your profile, the last time you’ve been active in this forum was July 22, 2015. So you’re probably not active anymore. The DinoMod has been marked obsolete by the developers. I therefor will include it in my mod “Overmap Rebalancing”. I hope, this is alright by you. If you don’t want my to do this, please message me!
I thank you for fantastic work.
Sincerely
Leon
EDIT:
I included following credits to you in the Overmap Rebalancing Mod; please contact me if you want changes to them.
== ----------------------------------------------------------------------------------------------------------------- ==
== ==
== CATACLYSM: DARK DAYS AHEAD - Overmap Rebalancing Mod ==
== ==
== // Main Menu // Credits // Credits - DinoCat (Mod “DinoCataclysm Mod”) ==
== ==
== ----------------------------------------------------------------------------------------------------------------- ==
"DinoCataclysm Mod" was created by DinoCat. (http://smf.cataclysmdda.com/index.php?action=profile;u=29)
It can be found at http://smf.cataclysmdda.com/index.php?topic=21.0
All rights belong to DinoCat.
Thank you for your fantastic work! :)
CONTENT - LET'S HEAR THE AUTHOR:
Basically, Cataclysm:DDA with dinosaurs.
[ vvvvv OUTDATED vvvvv ]
What's different from Cataclysm DDA:
- zombies now tend to spawn in packs within cities
- more zombies now spawn in soldier/scientist/drug dealer map specials
- zombie revival is an option
- guns are a bit more lethal
- item modification menu accessed by '[' to simply cutting and repairing
- no dogs, no worms, but dinosaurs
- mods (no undergarments, no aquatic gear, no accessories, weapon range doubling)
Have fun!